I really do feel as though OB2D has potential to be a HUGE multi-platform game with thousands of people actively playing. It is quite upsetting that Mikkel has no time for OB2D anymore but I really feel like this game is a golden game which hasn't even made it to shelves yet.
First and foremost i'd like to thank Mikkel for creating the game that many of us love. Thank you Mikkel.
OB2D is your child Mikkel. Your child has the potential to grow if you nurture it! AND you're not it's only parent, every one of us - the players. WE ARE the family of OB2D and I just really think that if you put some effort into OB2D - it will grow.
However, I do understand that you also have to look at this from a business stand point - is it really worth your time? I'm going to state a few reasons why OB2D isn't growing right now and what you can do to make it a successful, healthy growing game that you can earn a fortune off.
1. Marketing the game correctly
This can be many things, but i'd like to focus on this point: charging players money to customise their character. This is something that shouldn't be implemented until there is a solid player base with dedicated people that will be playing almost every day.
2. Single Player/Tutorial
I want to emphasise on this as much as I possibly can because these are the FUNDAMENTALS of the game. I've seen a hand-full of players come on and immediately go off after getting their ass whooped by a veteran. It's quite discouraging. With the addition of a tutorial and single player mode, new players can learn the game and refine their skills to one day become skilled enough to compete with the veterans.
Honestly... I could go on forever but listing problems isn't going to get us anywhere! I want to take action. Mikkel please get in contact with us, we're a big community of players who want this game back. We want to bring life back into this game and i'm willing to donate to the cause of OB2D.
An incredible start to all of this could be to bring back 'Single Player Mode'. I know that i'll be grinding single player every day for non-stop hours - and i'm sure it will bring back great players and create even greater players. Alright thanks Mikkel if you took the time to read this.
This message was edited 2 times. Last update was at 08/08/2016 00:14:32